Infernus

Infernus is the second campaign set in the world of Dhorum. The campaign begins in 205 3A and focuses on the southern region of Brechis, following the exploits of a band of adventurers during the Fiend War.

Premise
''The forces of hell invaded the world of Dhorum five years ago. Led by pit fiend generals, armies of devils and enslaved demons crossed realms to begin their conquest of the Material Plane. In the wake of this invasion, nations from South Brechis formed the Esmont Alliance to serve as a vanguard against the endless fiendish horde.''

''But even the combined might of the Esmont Alliance struggled to hold back the invaders. In the end, it was the sacrifice of seven powerful mages that finally turned the tide. In an act of great heroism, they gave their very lives to fuel a spell barring travel between the Material Plane and the Lower Planes.''

''The war, however, is far from over. Despite their inability to summon reinforcements, fiendish forces still linger, and now the Alliance is tasked with retaking lost territory and eliminating the threat once and for all before the slow task of rebuilding can truly begin.''

''You are an adventurer. For whatever reasons you might have, you were in the southern port town of Nashal when you decided to take up a bounty placed on members of the fiendish cult known as the Baatoran Vanguard.''

Our story begins with you and your fellow adventurers embarking on this mission, accompanied by a knight of the Alliance as you make your way to the location where the cultists were last sighted ...

Act I
TBA